In its current state, Gloomhaven is missing its classic campaign mode, its multiplayer capability, and 13 of the 17 character classes. When the first images for this version came out, I was ambivalent about them, but in motion, it looks and feels like Gloomhaven should. But it is satisfying to see some of them fully animated, as with the Cragheart’s Rumbling Advance, a short movement capped off with a stomp, flinging rock and debris in all directions, hurting both friend and foe. For many, I had images in my mind what is happening, based entirely off of the cards’ names and their effects. That said, the abilities are not mundane. In the digital version, there is no buildup and release it makes each modifier draw mundane. I can recall specific instances playing at the table where we had a make-or-break attack on the line, and everybody at the table is staring breathlessly at the attack modifier deck, hoping for a fortuitous +1 to land the killing blow. Heck, as an experienced player, it took me a few dungeons before I worked out what was what.Īnother downside to the way attack modifiers are handled is while you save time as compared to the deck, you lose the drama. The characters and enemies have icons as shorthand for different conditions and effects, but with no context, new players might not know what they mean. On PC, the attacks happen so quickly that it is not immediately obvious why a sword swing dealt no damage. In the board game, you have a deck of twenty cards that can modify your attacks anywhere between doubling the damage and completely nullifying it. One major example of this is the attack modifier system. The digital version in its current state does not make that any easier, because a lot of the gameplay elements that had to be handled manually are now automated, so it is not as obvious to see everything that is happening if you don’t already know it should be. It’s a little difficult to explain why the decision making in Gloomhaven is so satisfying without going deep into specific cards and rules interactions. It has an elegance to it, where masterful play will leave options open, setting up one combination of actions for a certain board state, but keeping the opposite set of actions on hand in case something unexpected happens. It sounds fairly simple because the system itself is simple, however, the cards themselves make for exciting decisions from turn to turn, often requiring players to plan one or two turns ahead of time. Some actions are more powerful and can only be used once per game. A character takes a turn by choosing to play the top half of one card and the bottom half of another and executing the associated actions. See, Gloomhaven uses a unique card-based action system in which the cards represent your abilities, your initiative, and your stamina. Namely, new players will almost certainly want to wait for the planned tutorial to release. But if you’ve been interested in the board game and want to try this out to see if you like it, you might be better off waiting for more features. If you’re like me, a person who has put hundreds of hours into the board game already, then Gloomhaven on PC has some distinct advantages: no need to carry that monster of a box around, no setup or takedown, and the addition of visual effects and sound. If that many people like the tabletop version that much, and we can get a digital version for less than a quarter of the price, then it should be worth it, right? For strategy gamers, it may seem like a no-brainer. The digital adaptation of the current top-rated board game on BoardGameGeek Gloomhaven was announced about a year ago, and it is now available on Steam Early Access.
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Sibling rivalry is very common among these young shoebills. The bigger chicks often pick on the smaller ones especially when the mother is way, and this often drives the defeated bird to live outside of the family. They fight each other off until the weakest chick is pushed out of the nest. When hungry, the chicks make hiccup-like sounds to notify the mother that they need food. The chicks are known for being insanely competitive. The female bird lays between 1 to 3 eggs and incubates then for about 30 days until they hatch. The young one is not able to stand and move on its own until 2 months, so it solely depends on the mother’s food provision until three months later when they can do feed on their own without the supervision of the parents. A shoebill stork becomes sexually active at 3 to 4 years of age. The shoebill mating season is closer to the dry period than the wet period when it is safer for the nest and eggs. The shoebill stork can live for more than 35 years in the wild. The male and female only come together for mating, building the nesting area and incubating the eggs. Socially, the shoebill stock is a solitary and quiet animal. It is used to catch and kill the prey, as well as to chop off the heads of the prey for ease while swallowing. The beak is a fundamental instrument in eating. At the right moment, it strikes promptly and deadly possibly killing its prey in one swift move. The shoebill will wait out its prey especially in the shallow ends of wetlands or any floating vegetation to stake out its meal. They attack at the baby crocodile swiftly when an opportunity presents itself and with its sharp and hard beak, once the prey is captured, it cannot escape their fate. It is known for being a fierce hunter and a patient predator. Shoebills prefer to feed on lungfish but supplement this other assortment like water snakes, frogs, turtles, and occasionally baby crocodiles when the young one’s parents are not around. The Shoebill is a carnivorous bird that mainly feeds on fish and aquatic features. This means that when a shoebill spreads its wings, it has a bigger wingspan than Shaquille O’Neal. The shoebill wings can spread up to 2.5 meters and can flap about 150 times per minute. The legs are long, slender and black in colour, with large feet. The beak is almost 10 inches long, deadly and used for both feeding and protecting itself. The beak of the shoebill is curved at the tip and has very sharp edges with which the bird uses to cut through its food. It is grey in colour and it has the most outstanding feature which is the shoe-shaped bill. The shoebill stock is a tall bird with a height of about 4.5 feet and weighs about 7 kilograms. The shoebill stock is also known as “whale head”. In Uganda where you are guaranteed to see, visitors can find them in Mabamba swamp, Along River Nile in Murchison falls national park, Ziwa Rhino Sanctuaryand Semuliki national park and some other swamps close to Lake Victoria. The Shoebill stock is endemic to East and Central Africa and it can be found in countries of Uganda, Kenya, the Democratic Republic of Congo, Botswana, Tanzania, Ethiopia, Zambia and South Sudan. The shoebill tends to inhabit in more open areas preferably particular vegetation formed by papyrus and tall grass around freshwater swamps, wetlands, lake and Rivers. Below are some of the facts anyone should know about the shoebill stock. The shoebill stock is a very large stork-like bird which derives its name from its enormous shoe-shaped bill. The Shoebill Stock bird in Uganda : The shoebill stork also scientifically called Balaeniceps rex is one of the best bird species in Africa and certainly one of the most challenging birds to find in Africa. They do have a requirement for insects as to meet their protein requirements, like you see the meal worms here. On a daily basis sugar gliders require a complicated diet of fresh fruits and vegetables, which must be chopped and prepared according to the individual sugar glider's need. So the investment in feeding your sugar glider is another expense that must be considered. So we do recommend the investment in a travel cage that's safe and temporarily will meet their needs as well. These cages are specifically designed to take your sugar gliders out of their home environment when they may need to be taken to a veterinarian or taken with you for short purposes. They are intended to have a lot of room in which to climb around, to jump, and to have the ability to move around freely.Īnother expense is going to be a travel cage, like the ones that you see here. We always recommend that people have the largest cage that they have room for, that they can keep clean and sanitary and that allows enough room for the sugar gliders to exhibit normal behavior, keeping in mind that these are animals that generally live in forests. The next most important one is going to be the cage or the environment that they live in. There are also a couple different color mutations, where sugar gliders are bred in a different type of color pattern than the standard gray wild type sugar glider, and sometimes those, as more desirable animals, can even fetch a bit higher price.īut buying and acquiring a sugar glider is only one of the expenses associated. The cost of a sugar glider can run anywhere from $150, even up to several hundred dollars more, depending on the source of where they come from. Most people will get a sugar glider from generally one of three places, a pet store that has them, and seasonally will have them available for sale, a private breeder, which tends to be the most popular, most common place people get them, and then through rescue organizations or re-homing situations, where somebody has them and can't keep them. The cost of owning a sugar glider certainly are more far reaching as the initial expense of acquiring a sugar glider. Why another MATLAB clone? Have you heard of Octave, Scilab, etc.? There are a number of great tools that are available to GPL-ed code (e.g., Qt, FFTW, FFCALL), and FreeMat is now one of them. The current version is released under GPL. Previous versions of FreeMat were released under MIT licenses. It is free as in speech and free as in beer. It is similar to commercial systems such as MATLAB from Mathworks and IDL from Research Systems, but is Open Source. Tutorials on FreeMat are available hereįreeMat is an environment for rapid engineering and scientific processing.Built-in interactive help (Online Help), from the FreeMat Console by typing:.Feature requests should be filed here: Request a Feature Documentation.The e-mail address for the group is Bug reports should be filed here: Report a Bug It is open to anyone to join and read, but you must be a member to post, and posts are moderated (necessary after the spam-bots took over the old sourceforge mailing list). A Google Group has been set up for support.There are three sources of help (beyond the user manual, of course). Click to download FreeMat Manual in PDF form.Click to be taken to the list of all available downloads.Click to download FreeMat (will attempt to autodetect which version you need).These are quite dated and need to be replaced. Comments or problems should be reported to the mailing list or filed as bugs on the website. It's not a long list, but given the nearly 2 years since the last release, 4.2 is an important one. A number of improvements have been made to the JIT back end.Documentation has been migrated to doxygen.The top level README.TXT includes instructions on how to build FreeMat on all three platforms (Linux, Mac OS X, and Mingw32). FreeMat is now (hopefully) easier to build.This version includes a number of bug fixes and some cleaned up tests and documentation. We are pleased to annouce the release of FreeMat 4.2. News Updated News - FreeMat 4.2 - 32 bit binary for WindowsĪdded a 32 bit installer for people using Windows XP. FreeMat is available under the GPL license. Such as MATLAB from Mathworks, and IDL from Research Systems, but is FreeMat is a free environment for rapid engineering and scientific In a bid to distract Donkey Kong while they repair the Blast-o-Matic, the Kremlings invade the island in force and kidnap Donkey Kong's friends, stealing his Golden Bananas and blocking off several locations on the island in order to further impede the hero's progress. He plans to use the device immediately, but a malfunction caused by his incompetent underlings short-circuits his plans and delays the machine's activation. Rool pilots his metal monstrosity into the archipelago with his new secret weapon, a giant, island-destroying laser cannon named the Blast-o-Matic. Tired of his constant defeats at the hands of the Kong Family, King K. Rool appears in a mechanized version of Crocodile Isle with a plan to destroy the homeland of the Kongs. At the beginning of the game which King K. The island is revealed to be part of an archipelago consisting of smaller islands known collectively as DK Isles, several of which are accessible as a part of the story. ĭonkey Kong Island as it appeared in Donkey Kong 64ĭonkey Kong 64 featured a return of Kong Isle as the primary location of the game's levels, also featuring several different environments similar to its portrayal in previous games. While Donkey Kong Island does not appear in Donkey Kong Country 3: Dixie Kong's Double Trouble!, it is mentioned in the instruction manual, where Dixie traveled to the southern shores of Donkey Kong Island and swam to the nearby Northern Kremisphere in search for Donkey Kong and Diddy Kong. However, the opening cinematic of the Game Boy Advance version takes place on a beach on Donkey Kong Island, where Donkey Kong retires to relax from the previous adventure before he is kidnapped and flown to Crocodile Isle by the Kremlings.ĭonkey Kong Country 3: Dixie Kong's Double Trouble! These cameo appearances were removed in the Game Boy Advance version, as the maps are now viewed from a top-down perspective. In the SNES version, it can be seen from Crocodile Isle in the distance, specifically while on the maps of Gangplank Galleon and K. In the Game Boy Color remake, during the Crosshair Cranky mini-game, Donkey Kong travels to some smaller islands located west of Donkey Kong Island.Ī map depicting both Donkey Kong Island and Crocodile Isle from Donkey Kong Country 2: Diddy's Kong Questĭonkey Kong Island appears only sparingly in Donkey Kong Country 2: Diddy's Kong Quest. is behind some trees in between Vine Valley and Gorilla Glacier in the render, but on top of the DK head's eyebrow ridges between Gorilla Glacier and Chimp Caverns in-game. In the original render Media:DKC DK Island.jpg the in-game map is based on, there are a few locations that differ in position from the game itself, likely to make them easier to see in the game, or to adjust the order they are traveled to. The head icon before Kongo Jungle is not shown in both the Game Boy Color and Game Boy Advance remakes. It represents the starting point of the Kongs' adventures instead of a world itself. At the start of the game, Donkey Kong walks from it to Kongo Jungle. The Donkey Kong Island map also shows a head icon of Donkey Kong located just before Kongo Jungle. By the time the Kongs complete Chimp Caverns, the Gang-Plank Galleon is docked right next to Donkey Kong Island, allowing the Kongs to go aboard. By doing so, the Gang-Plank Galleon is faintly depicted in the horizon. It is not shown on the map until after the Kongs complete the first world, Kongo Jungle. Rool, allowing them to take back the banana hoard while driving the Kremling Krew from the island.Įvery time the Kongs complete a world, the Gang-Plank Galleon slowly approaches Donkey Kong Island. Finding a ship docked in the waters near Donkey Kong Island, the Kongs board the vessel and defeat King K. The journey sends them through jungles, caves, glaciers and a large factory operated by the Kremlings before the two heroes finally locate the source of the problem. Setting off at once, Donkey frees Diddy from a barrel and begin a long quest to take back Donkey Kong's Golden Banana hoard from the thieves, leading them through the island's many areas. While Diddy Kong is guarding the banana hoard one night, a group of Kremlings led by a Klump (or a Krusha in the Game Boy Advance remake) appear and steal all of the bananas to menace the Kong Family. The island's original depiction from Donkey Kong Countryĭonkey Kong Island is first seen in the game Donkey Kong Country, for the Super Nintendo Entertainment System. Or, you can right-click the device and go to Start -> Resource Explorer -> Hardware -> PC BIOS if you just need to view it for single machines periodically. My application (Golden Cheetah) cannot see. SMS_G_System_PC_BIOS on SMS_G_System_PC_BIOS.ResourceID = SMS_R_System.ResourceId No profile path for 'Internal Mic', 'Front Mic' and 'Rear Mic' on Nvidia chipsets: pulseaudio: : : : 5: 774391: FTBFS in oneiric caused by 'error: format not a string literal and no format arguments' dctrl-tools: : : : 2: 769979: Dash doesnt know Evince, Eog. Ive followed the installation PDF successfully to the point where tty.usbserial is listed as expected in Terminal. SMS_R_System.ClientType from SMS_R_System join SMS_R_System.OperatingSystemNameandVersion, Importing directly from device to GC gives similar results. When I export csv from PowerAgent, I can see the lat/long columns in the file, but when I import the file into GC (currently at 3.0, build 3010), the columns are gone under the 'Edit' tab, and the 'Map' tab says no data available. Lactate is produced when we burn glucose aerobically and anaerobically. I have exactly this same issue with my Joule GPS. Of the built-it "All Systems" query joined with the PC BIOS information) select SMS_R_System.Name, Lactate is a double edged sword on the one hand it is the primary source of 30 of the glucose we generate within the body, but on the other hand it also regulates metabolism a safety mechanism within the body. Just create a new query and name it something like "All Systems (with Serial Number)" then use this query (which is just a copy The adapter in this video is perfect for connecti. Or you can go to Monitoring -> Overview -> Queries, and make a query that output the results in a column view. Watch this video to learn how to connect a Serial RS232 device to a computer using a USB to serial adapter. etc., which GoldenCheetah did not display, but in terms of. I have posted this question in r/embedded but I think my question would also fit here. had device serial number, product number, software versions. So, you want to be able to view the serial number in the device view of the console? I don't think you can add it as a column in that view, but you could create a report. Hi everyone, I started learning about embedded systems using a STM32 Blue pill board yesterday and I already am having issues with the board. We describe a technique for revision anterior cruciate ligament (ACL) surgery using a 15-cm strip of the iliotibial band as a graft and the gracilis tendon if available. Pain after ACL Surgery Pediatric ACL Injuries Recovery FAQs Return to Sport Chondral Defect Knee. How Much Does ACL Surgery Cost? That means their services could cost you more or may not be covered at all. Find Kaiser Permanente Orthopedic Surgeons in Portland, Oregon & make an appointment online instantly! If you are still in hospital after exhausting your "lifetime reserve days," Medicare Part A will no longer cover. The procedure of total knee replacement surgery serves as a treatment for disability and pain in the knee. To learn more about our treatments for ACL and other knee injuries, including conservative and surgical options, contact USA Spine Care today. A Health Care Benefit Manager is a person or entity providing services to, or acting on behalf of, Kaiser Permanente WA or employee benefits programs, that directly. Whether to get ACL reconstruction can be a difficult decision, and depends on the individual. Zocdoc helps you find Orthopedic Surgeons in Portland and other locations with verified patient reviews and appointment availability that accept Kaiser Permanente and other insurances. Bryna McCollum is an attentive physician assistant. Restored for a retired Marine by a class of Vocational Students. What is the KT1000? The use of allografts for primary ACL reconstruction has increased steadily over the past decade, and the demand is expected to increase. Read full-text medical journal articles from Medscape's General Surgery News. You can access your electronic health care and coverage information with non-Kaiser Permanente (third party) web and mobile applications. Search doctors, conditions or procedures. It costs as much as $10,000, often paid by Medicare. Ambulatory surgical centers This includes facility and doctor fees. The most prevailing condition that leads to the option of knee replacement surgery is osteoarthritis. The cost can vary from $1100 to upwards of $4500 depending on the surgery type and who is performing the procedure, the downside is cost,000 to $50, this surgery has a very high success rate and is considered by most doctors to be the gold-standard surgery for the cruciate tear, i had several labs and test and meds after surgery probably about … Remove inflamed tissue. It is in the kitchen, where you first met the imposter cook during The Cook’s Request. There is one fabricator nearby for creating the chip.However, if you look at a certain email on the terminal in the treadmill room, the quest can still be triggered. If you kill Emma before you gain the quest the note will not spawn.This chipset has very different attributes to punish those who thought to cheat with the following "bonuses." If you get the punishment chipset for cheating you will NEVER be able to get the reward chipset: If you enter your randomized combination of the digits 1 3 5 6 before completing all the quest objectives, you will receive a punishment Suit Chipset - Game Master's Ire v1.x Fabrication Plan. This special Suit Chipset will give you multiple bonuses - including: x stepmom enjoys hot reverse up prey tape with hung is shaved girl. When you get it right, you’ll download the fabrication plan for either the Game Master’s Ire v1.x or the Adventurer’s Toolkit v1.x suit chipset and complete the objective. Although there don’t seem to be in a discernible order for the code, 1365 or 3156 usually works. You just have to enter the digits into the utility tab. When you’ve found all four numbers - 1, 3, 5 and 6 - head back to Abby’s computer in her cabin in Crew Quarters. You’ll be relatively close during Shipping and Receiving, but you’ll explore the rest of GUTS earlier during Detour. This is a weird area - not much of the game leading up to this point has brought you here. There is a "1" painted on the wall just to the right, at the top of the grav lift. Melindra Shadowcorner’s map takes you to the Fuel Storage area near the Shuttle Bay. This cargo bay is the primary location for Shipping and Receiving.ĭanielle’s treasure map is on her computer in Deep Storage - you’ll be here during Restore From Backup and Ghosting Dahl. Look for the "5" painted on the wall in the back left of the GUTS Loading Bay. Prey guide: Treasure Hunt optional objective walkthrough - Polygon. Rosalyn Swyft’s map will lead you to Cargo Bay B. 2 R2 Treasure Map for Stabfellow Order for Quinten Stabfellows Treasure Map. You’ll be here during Gathering Echoes or when you pick up the Danielle Sho optional objective. You’ll pick up Emma’s treasure map from her body (dead or alive) - she’s one of the mind-controlled humans in the Fitness Center just before you get to the pool. You’ll be near here during Gathering Echoes and this objective. There is a very faded "6" on the wall to the left of the Recycler. Captain Stabfellow’s map leads to a nearby area - the Recycler room over to the left of the Yellow Tulip. You probably picked up one of Danielle’s voice samples at this same table during Gathering Echoes. His treasure map is on the table where the Fatal Fortress session was being played in the Recreation Center in the Crew Quarters. You’ll be right nearby during Reboot.Įlias seems to be the only player who came prepared to game night. The "3" you are looking for is painted on the wall below the Monitoring Station. Hordinbaffle Flagdasterous’ map is an area in the back left corner of the Water Treatment Facility in Life Support. You loot his corpse at the end of Detour. It’s on his body right outside the door to Deep Storage in the Arboretum. Zachary’s treasure map is likely the first one you’ll find. Walkthrough Zachary "Hordinbaffle Flagdasterous" West If I can find the maps she gave them, it sounds like there could be something worthwhile on the workstation in her quarters.
Some powerful high-end cameras now combine 2D and 3D DNR methods into a single dynamic algorithm, that can create ultra-clear images with the lowest amounts of image noise possible. It also works better with larger, higher resolution video, which needs the extra power and capability to get clear surveillance footage. As a result, it does not create motion blur in the images, and moving objects do not leave motion trails behind them. This method allows the algorithm to distinguish and isolate pixels representing noise and remove them from the image.ģD DNR is better at removing the grainy appearance that low-light video tends to take on and is far better for videos with lots of motion, as it the frame-on-frame method of comparison allows it to detect motion more accurately. Instead of analyzing video pixels frame-by-frame sequentially, judging their appearance as part of the video’s linear timeline, spatial noise reduction uses an algorithm to compare the pixels in each frame individually, and then compare these frames to each other to see what pixels change or move. 3D DNR & Spatial Noise ReductionģD DNR works differently from the 2D method, relying on Spatial Noise Reduction as opposed to temporal. That’s where 3D noise reduction comes in. And if there is movement in the area being corrected (which is likely in surveillance feeds), temporal noise reduction is prone to creating bad motion blur, affecting video clarity and quality, and making surveillance difficult. Once your video starts to get above 4 to 8 MP, it will not be as effective as 3D noise reduction. First, it works best on low-resolution images. By doing so, it’s able to select pixels that are most likely to represent noise and isolate and repair these pixels.ĢD/Temporal Noise Reduction is an effective method of noise reduction for basic purpose, but there are a few drawbacks to it for surveillance use. Temporal Noise Reduction works by analyzing each pixels in each frame as part of a sequence, comparing each frame’s pixels as part of that overall sequence and looking for artifacts, objects and pixels that do not appear consistently from frame to frame. The first method of reducing noise in an image is 2D noise reduction, which is a form of temporal noise reduction. Keep reading to see how these techniques work to reduce noise in surveillance video images. To combat this, security cameras come equipped with different kinds of Digital Noise Reduction, or DNR. Noise is also more prevalent (or at least more obvious) at larger resolutions, due to the sensor size requiring more light, and the larger image making it more apparent. Image noise also occurs when poor illumination causes the light in the image to be too close to the level of noise found naturally in the sensor, making it difficult for the sensor to sense the image. Inadequate, dim lighting makes it difficult for the camera to distinguish colors and contrast, resulting in pixels in the image becoming blended together instead of rendered properly and with detail. It’s essentially static – interference in the video signal that manifests as white and black spots in the frame and gives it a grainy appearance. Noise is an unavoidable part of any electronic communication, whether video or audio. No matter how excellent and low-light capable your CCTV camerasare, there will inevitably be some noise when shooting video surveillance footage in the dark. Structured Cabling Installation: The Ultimate Guide.Alarm System Installation: The Ultimate Guide.Access Control Installation: The Ultimate Guide.Security Camera Installation: The Ultimate Guide.Cannabis Manufacturing Facility Security.© 2015-2017 FLIR® Integrated Imaging Solutions Inc. Saturation Capacity (Well Depth) (Photons) Results are captured at room temperature (20 ☌). The center wavelength is 525 nm unless otherwise noted. Camera settings are: maximum bit depth, 16-bit pixel format, and ISP disabled. Measurements are taken based on guidelines in the EMVA 1288 standard the full definition can be found at. There is a chance that Apple fixes these issues, but it’s not something to count on - given that this only affects older versions of iOS, the problem will at some point just “go away.” With our current schedule, we plan to drop iOS 12 in Q3 2021 and iOS 13 in Q3 2022, so it’ll be a while before we can fully move to Apple Silicon. However, it seems we’ll have to restrict tests to iOS 14 for that to work. We were extremely excited to be moving our CI to Mac minis with the M1 chip and are waiting on MacStadium to release devices. Some simulators even make problems on iOS 14 an example of this is iPad Air (4th generation), which still emulates Intel, so try to avoid that one. Performance also seems really bad, with Xcode periodically freezing, and the whole system becoming so slow that the mouse cursor gets choppy. It seems WebKit crashes in a memory allocator, throwing EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) (Apple folks: FB8920323). Moving the simulator to the same architecture as shipping devices will be beneficial and will help find more bugs. Our tests mostly ran just fine, although I found a bug specific to arm64, which we missed before, as we don’t run our tests on actual hardware on CI. Apple’s last experiment with fanless MacBooks was the 12-inch version from 2017, which builds the same project in 41 minutes. One can’t overstate how impressive this is for a fanless machine. For comparison, my Hackintosh builds the same in less than 5 minutes. Compiling the PSPDFKit PDF SDK (debug, arm64) can almost compete with the fastest Intel-based MacBook Pro Apple offers (to date), with 8:49 minutes vs. I bought a MacBook Air 16 GB M1 to see how viable it is as a main development machine - here’s an early report after a week of testing. The excitement around Apple’s new M1 chip is everywhere. |
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